The Enemy – Interactive VR Exhibition /
The Enemy – Interactive VR Exhibition

The Enemy –  Interactive VR Exhibition

3 conflict zones
3 rooms
3 face-to-face interactions.

They are face to face. In between you stand. Your presence changes everything.

Over the course of his 15-year career as a war photographer in 80 different countries, Karim Ben Khelifa has sought to find the answer to a single question: is it possible to invent a new way to make the audience care, to cause them to think more deeply about war?

The Enemy is an interactive installation that blends, for the first time ever, virtual reality with 3D reconstruction. This is an experience that offers a human perspective on the reality of combat, by drawing close to fighters at war, day and night. Thanks to the virtual reality platform that enables simulation of a space, visitors are offered an opportunity to listen to fighters and to encounter three longstanding conflict zones. Thus, visitors can learn about the lives, yearnings and hopes of combatants in the most authentic way.

Visitors are invited to participate, put on VR headsets and walk amongst the combatants on the opposing sides. The virtual reality experience will be composed of three different rooms representing three different conflicts: Israel-Palestine, El Salvador and Democratic Republic of the Congo. Each room is divided in two, and the visitors stand in the center. They can walk over to meet the combatants, and listen as they explain what drove them to fight, to defend their country, their city and their family.

The images, taken in the field, guarantee a unique, innovative and immersive experience that draws visitors into the world’s longstanding conflicts, at the intersection of virtual reality, neuroscience, artificial intelligence and a new storytelling method.

The project was produced by Camera lucida and initiated, inter alia, in MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL), and is programmed so that the experience also depends on the user’s answers to a short questionnaire he or she fills in before entering, in order to identify a bias towards one of the parties in the conflicts presented. The spectator’s behavior, that is recorded and documented throughout, also determines the epilogue that will be shown at the end.

The project was first displayed in a limited format at the Tribeca Festival and the IDFA Festival in Amsterdam, and is now being first shown in its full format for the first time in Israel.

 

The installation will take place at the Diaghilev Hotel, 56 Mazeh Street, through June 18 – 24, from 10:00 to 21:00. Tickets are only available through the website.

The Enemy VR experience is available in french and english.

Participation in the exhibition is limited to 5 visitor per hour. Please select the time and date in which you wish to view the exhibition through this link.

Ticket price- 60 NIS

Student price – 45 NIS


Coproducers: Camera lucida productions, France Télévisions Nouvelles Ecritures, National Film Board of Canada, Dpt. and Emissive.

Supports: Centre national du cinéma et de l’image animée (CNC), Institut national de l’audiovisuel (INA), Canadian Media Fund, TFI New Media Fund, Ford Foundation, Sundance Institute New Frontier Program, Doris Duke Foundation for Islamic Arts, MIT Open Documentary Lab, Open Society Foundations, MIT Center for Art, Science and Technology, Google Digital News Initiative.

Full Credits

The Enemy Presentation in Tel Aviv is conducted in collaboration with the Digital Media Program in Steve Tisch School of Film & TV, Tel Aviv University and with the support of the French institute of Israel, IDC and Diaghilev Hotel.


The Enemy
18-24.06.17
10:00 - 21:00
Diaghilev Hotel
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